Illuminati

Conspiracy Theory Collectable Card Game Released 27 Years Ago Predicted 9/11, COVID-19 Pandemic And More

Many are obsessed with the conspiracy theory. But even if you are not superstitious, there are too many matches that make us think whether we have a choice or it’s an utopia. Previously, ‘The Simpsons’ has become a very ‘reliable’ source for predations. BusinessInsider has even found 18 cases that were predicted by this series. However, now, there is another magic box that makes the future clearer – an out-of-print conspiracy theory collectable card game released more than 25 years ago. It turns out this game has foreshadowed current events including the coronavirus pandemic, civil unrest in Washington DC and many others.

One of the cards dubbed “Terrorist Nuke” depicts a scene uncannily similar to the 9/11 attacks. Once people began talking about this, one of the artists said that it really seems oddly.

Among 330 cards, we can find one that shows Donald Trump’s presidency. In fact, the blond-haired “Charismatic Leader” speaking to a large crowd has many similarities with Trump.

Another card looks like the fenced-off White House after January 6.

More interestingly, one of the cards titled “Epidemic” depicts a pile of body-bags, a face mask, gloves, disinfectant and the word “quarantine”. Many still believe COVID-19 has been created in laboratories and it is used for geopolitical purposes. In this regard, one of the cards reads “As its action, the CDC can supply Relief to one Devastated location each turn. If the CDC makes a direct attack to destroy a Place, it can use biological warfare to get a +15 (!!) to its attack.”

There are many cards worth of our attention too: “Market Manipulation”, “Sweeping Reforms”, “Rewriting History”, “Gun Control”, “March on Washington”, “Combined Disasters”, “Media Blitz”, “Urban Gangs” and “World War Three”.

How The Designers Explain?

Well, it’s quite interesting to learn what the game designer, Steve Jackson thinks of this. “It’s possible to get deadly serious about the idea of conspiracies and assassinations,” he said. “I didn’t want that. Among all the material I’d read, the articles with the really wacky theories – even if they were presented totally seriously – were the most fun to read. Logically, then, a wacky game should be more fun to play.”

He also added: “As much as possible, I wanted to retain the ‘flavour’ of the conspiracy material I’d been reading. That’s why groups like the South American Nazis, the Cattle Mutilators, the Fluoridators, the Communists, the Oil Companies, and the United Nations, are in there. You can’t have a good conspiracy theory without stringing together all these elements and a dozen more – so here they are.”

Another illustrator, John Grigni also said: “The Twin Towers card is actually titled ‘Terrorist Nuke’, which I recall from that time was a concern relating to the collapse of the Soviet Union. Terrorism was heating up as a ‘headline seller’ without the ever-present threat of nuclear annihilation, but we were still looking at Hamas and Palestine as likely culprits for such acts. Art direction-wise, frankly a nuke wouldn’t just blow up one building, even a ‘tactical’ nuke would do damage on a much larger scale. It does seem oddly prescient, given the ‘twin towers’ shown.”

The New World Order is also known as Kingdom of Antichrist. The game is about how the birth of the latter will occur. If this is true and Steve Jackson knew the Plan, how did he do that? Probably, to get the answers for the question above, on the morning of March 1, 1990, a force of armed Secret Service agents occupied the offices of Steve Jackson Games and began to search for computer equipment. Steve Jackson could won the lawsuit and got his equipment back. But we don’t know whether the Secret Service could understand where from the information had come.

What’s Next?

By the way, in the list, the next card is titled “Energy Crisis”. It reads “a crippling energy shortage affects power blocs worldwide…”

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